Check out the release version of the crafting guide.

Hey all. It’s been an amazing week. We just finished off Beta Weekend #2 and what a blast it was. Yet, I promised you all version two of my guide and what kind of a man would I be if I left you all hanging? However there are some new developments. I was approached by the CGN team and asked if I would be interested in putting my guide up on their site. Negotiations were tough but I managed to walk away with my head held high, no pay check and the knowledge that I would be having to work for a bloody slave driving Dragon….wait….did I get screwed? Either way. I’m happy to be here now contributing to the amazing amount of work that these guys are doing. So without further ado and much excitement, here is version 2 of Raithwood’s Complete Crafting Guide.

Contents

1. Crafting Menu
2. Disassembling Items
3. Stacking Materials
4. Upgrading Metal/Items
5. Item Types/Tiers
6. Item Placement/Patterns
7. Reassembling Items
8. Item Kits
9. Runes
10. Adding a Suffix/Prefix effect
11. Misc
In Closing
Special Thanks

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1. Crafting Menu

Now for something so vital to the game, I have received a load of tells in game from people asking how to use the crafting menu, how to open it up and how to manage it. Let me be the first to say, there are no tutorials directing you to the crafting window so don’t feel bad. It’s a good question to ask. To be perfectly honest, I only figured it out by going into key binding settings. So let me break it down for you guys.

This is the Crafting Window…

To access the crafting Menu, press “Y” on your keypad. It will open up a box that shows you where you can place your items. It also helps at this point to open your inventory by pressing “I” in order to see which items you’re going to be placing in the crafting box. As you can see, there is the Assembly box, the Tool box and the Result box. Please also note that the Assembly box is a 5×4 box. This will be important later when we cover patterns.

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2. Disassembling Items

In order to disassemble an item the first thing to do is to open your crafting menu and your inventory. Move the item you wish to disassemble from your inventory to your Assembly Box.

It should look like this.

You will note that the button that usually says “Assemble” will have changed to “Disassemble“. Click this button. At this point your item will have been broken down into raw metals. It is also important to note at this point that when your item has been disassembled, it will be sitting in your Assembly Box in a specific shape.

like so…

This shape is quite important to your future crafting so please take note. In this weapons case, it’s a broken down Assault Rifle.

NOTE: You can also break down materials by placing a higher tier in the Disassembly Box. This will break the item down into four (4) pieces of the item one step lower than the one you disassembled. For instance, breaking down one (1) pure metal will yield four (4) sacred metal.

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3. Stacking Materials

Now that you have disassembled your item, it’s time to get ready to upgrade the gained materials. In order to do this you will need to break the pattern your disassembled weapon is in and stack the materials on top of each other.

NOTE: There should be no other items in your Assembly box at this time. All you need in there are your materials.

The stack should look something like this…

NOTE: You will need a minimum of five (5) of the base items in order progress to the next point. In order to split the stack you can drag your item in question and click right mouse button. Optionally you can also hold shift and right click the stack and a splitting window will appear.

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4. Upgrading Materials/Items

Now note that when you move the metal into your inventory it stacks. Stack it all up and move it back into the crafting window. The button at the bottom of the box will have changed to assemble. Click this and you will note that in your stack,  five (5) pieces of the materials will have vanished and in your result box an upgraded form of metal will have appeared. Each time you deconstruct you can get more materials in order to make stronger metal or other items for talismans and such.

Five (5) pieces of the materials

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5. Item Tiers/Types

From my vast experiments into crafting I have been able to determine that there are five different quality levels of materials. These are as follows.

  • Base
  • Imperfect
  • Normal (This Tier doesn’t have a Prefix name)
  • Sacred
  • Pure

It’s also important to note that there are many different types of materials used in crafting. A breakdown I have been able to compile is as follows.

  • Metal: Used to add weapon power and structure to items.
  • Water: Used to add health and structure to items.
  • Dust: Used to add healing and structure to items.
  • Fire: Used to add attack rating and structure to items.
  • Wheel Rune: Used to add hit rating to items.
  • Lu Rune: Used to add critical rating to items.
  • Trinity Rune: Used to add penetration rating to items.
  • Denkyem Rune: Used to add critical damage to items.
  • Wedjat Rune: Used to add defense rating to items.
  • Yggdrasil Rune: Used to add evade/evasion rating to items.
  • Earth Rune: Used to add block rating to items.
  • Koru Rune: Used to add physical protection/mitigation to items.
  • Pentagram Rune: Used to add magical protection/mitigation to items

Please also note that some of these effects can be used on the same pattern formula. E.g. Talismans can have different effects based on the Materials used….here is the known list thus far.

  • Using Dust creates the Healing talisman (Minor Health/Major Healing Power).
  • Using Fire creates the DPS talisman (Minor Health/Major Attack Power).
  • Using Water creates the Tanking talisman (Major Health/Minor Attack Power).

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6. Item Placement/Patterns

Please note that these are the patterns for all the weapons and talismans. I have also included Anima and Prefix/Suffix shapes. Check out our article on just Item Patterns.

[nggallery id=32]

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7. Reassembling Items

Okay so now we have followed the basic steps of crafting thus far. The next step is to decide what you want to craft. Using your base materials (Or upgraded ones), form the specific pattern you want in your Assembly Box and then click assemble. Note that you will need to use a Weapons Kit in order to have it work effectively/at all.

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8. Item Kits

Item Kits can be purchased from vendors in the game or found on monsters. You use these in crafting by placing them in the Tool Box, section of the Assembly Box.

like so…

It is also important to note that there are different tiers of Kits. Stronger kits will be needed to make more powerful upgrades. A few notes to make are that there are four (4) main types of kits that you will see often. These are the following…

  • Weapon Kits: Used in creating weapons (Gained from drops).
  • Talisman Kits: Used to make either Major, Minor or Head Talismans (Gained from drops).
  • Prefix Kits: Used to create Prefix Glyphs out of four (4) runes (Rare – Gained from drops).
  • Consumable Kits: Used to create Anima potions and effects (May be purchased from Vendors).

Each of these kits also have a Quality Level associated with them (QL from here on out). Depending on the QL. This is explained in the following.

  • QL 1: Base Materials.
  • QL 2-3: Imperfect Materials.
  • QL 4-6: Normal Materials.
  • QL 7-8: Sacred Materials.
  • QL 9-10: Pure Materials.

Another thing to note is that there may be some overlap but whether this is due to Beta restrictions or game implementation is unknown at this time.

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9. Runes

While I have given a brief description of runes above it should be noted that runes are used a tad differently. Firstly Runes run by the same item quality as above, moving from base to through to pure. It should also be noted though that Runes are the main quality affecting your Prefix and Suffix traits on a weapon or item. See below for descriptions.

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10. Adding a Suffix/Prefix effect and the Symbol for Anima Effects

In order to add a prefix or suffix effect you need to upgrade your Runes to your desired level and then place them in a specific pattern like so.

This pattern is used in order to form a Prefix/Suffix Glyph.

And this is the pattern for an Anima…Meaning pots and the like!!

Once you have completed this part, you will be granted an item that is known as a Suffix/Prefix rune or Glyph. At this point it’s a simple matter of placing your upgraded weapon/item in the Assembly Box with the Suffix/Prefix Rune/Glyph and hitting assemble. After which you should be now the proud owner of a very deadly weapon/item.

Each weapon/item has three values. They are the following

  • Prefix
  • Base Name
  • Suffix

For example if I were to fully upgrade something I might get the following

Penetrating (Prefix) Pure Metal Hammer (Base Name) of Awesomesauce (Suffix)

I hope that gives you an idea of what I mean….Each has a trait that adds to the weapons overall power…. Penetrating would add more penetration, Pure Metal would be the base items ability and Awesomesauce would be the booya rating….

Another thing to note at this point, when adding a completed Glyph to an item you need to ensure that the item in question has a Glyph slot. If the weapon/item does not possess one of these you will be unable to attach the Glyph effect.

An example of a Glyph slot is shown here…

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11. Misc

I just wanted to tack this on to the end to throw a few random things at you guys that I couldn’t find room for anywhere else in the guide. Hope you enjoy.

Weapon Skins: It seems that after some research, each tier of weaponry possesses a distinctive skin, these skins change depending on the effects placed on a weapon. At this time it is unknown if there will be a way to predict skins from crafting. Although there have been rumors that you will be able to purchase them in game.

Concerning Anima Pots: Different ingredients used in Potion creation will enable different effects, for example, using Dust will give you a Healing potion and using metal will give you a Barrier potion.

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In Closing

In closing I would like to state that once again, this guide is in no way definitive. I have not really had that much time to explore the game in between work and the game itself crashing on me every 10 or so minutes. I would like to state however, that I could not have put this guide together without a lot of help from other people. I will try and update this guide when the game goes live but I can’t really do much as I am only an Open Beta Tester, not a Closed Beta Tester. I will continue to update the guide as much as I can though.

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Special Thanks

First and foremost I would like to thank Funcom, for putting together an amazing game. Mostly though I want to thank Senior Producer Ragnar Tørnquist, Lead Designer Martin Bruusgaard and Lead Content Designer Joel Bylos. You guys are amazing!

Secondly I want to thank Sappho and the other forum mods. Its great to know we players have the support to really explore this game.

I would also like to thank the CGN team for inviting me to join them. Amazing bunch of people….except for the Dragon lady…..I mean…..Who plays a Dragon??? Honestly??

Finally I want to thank the people who without, there would be no guide. Those people are ThunXa, Admittance, Yalexy and of course every single one of you forum junkies!! ;-p

I’d also like to throw a shout out to Crom, Dazz, Jarl and Essole who won Raithwood’s Suicidal Riddle Competition in game and really helped me with some crafting issues…and by issues I mean they stole my stuff :-(

Thanks again, I’m sorry if the guide doesn’t help you. I really tried to make it as user friendly as I could. I will do an official one after launch.

Thanks again

Raithwood

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18 Responses to Raithwood’s Complete Crafting Guide v.2

  1. Csidronadan says:

    thanks for the guide you followed the keeping it simple stupid rule very well. its very much appreciated for those of us old gamers who dont have the same amount of time we used to have.

  2. Nite says:

    I think the patterns you have marked for the Occult Talisman and Luck talisman are backwards, when i set up the luck talisman patter according to the images above the results turn out as an occult talisman and vice-versa.
    Granted i could just be having a duur moment but in case not i wanted to let you know as i felt this was an extremely use and well setup guide.

  3. Patrick O'Rourke says:

    Two things, where do signets fall in to all this and in your diagram you have luck and occult patterns backwards

    • Raithwood says:

      Signets will be covered in my release guide which I will be posting in the next 24 hours and thank you for the heads up on Occult and Luck. I remedied this earlier and its totally fixed in my release guide.

  4. Blood Speaker says:

    Just a heads-up that, at least in the open beta, they’ve switched the patterns used to make Luck and Occult Talismans.

  5. Amosco says:

    Could you update the crafting guide with more info on runes? Specifically, which runes work together? I know that certain runes are in certain categories and only work together in those categories.

  6. Domaldel says:

    Hum, great guide, but one thing I miss here that you had in your other guide is exactly what each pattern makes.
    For those of you reading this, the list of that stuff from his other guide is in this
    And his other guide is located
    .
    (I think that should work…)
    Anyway, kudos for great work :-)

    • Domaldel says:

      Ok, that didn’t work…
      Hopefully the mods will fix it though when they moderate this page the next time ;-)

      • Raithwood says:

        Actually, just so you know. You can hover your mouse over each picture and you will see what it is. I expected that people would take their time to examine the guide instead of scanning. My mistake

        • ToddOKC says:

          I actually read your guide thoroughly multiple times. Didn’t skim it at all and I still didn’t know about the hover over tooltips on the patterns. I kept going back to the old guides to look at the patterns with names and then would come back here for the rest of the info.

          Thanks for putting this together. It has helped me tremendously.

  7. Heruel says:

    Really nice article with simple explanation on how crafting work :)
    Good job!

  8. Codexena says:

    Very nice guide. I could not figure out how to craft by just reading the items and the help provided. Your guide helped me understand the shapes that are required which is a bit strange to me, but I have been playing from the early eighties and crafting has changed over the years. Again thank you for this wonderful guide and the aid I needed to figure this out. Thou I wish there was a guide to some of the stranger shapes like Occult and Luck. Would have never figured them out. My shamrock design did not work sadly.